Showing posts with label pollution free. Show all posts
Showing posts with label pollution free. Show all posts
Monday, November 25, 2019
Coming of Age with the Internet
COMING OF AGE WITH THE INTERNET
As a student of history I’ve often wondered if people that were alive
during the transition between one cultural/economic age and the next
realized they were witnessing a critical evolution in the human
experience. Did Johannes Gutenberg realize that even though he would be
given the credit for the first use of movable type (a technology that
had been developed years before). His marketing choice to print the
Bible encouraged church to sponsor widespread literacy that ultimately
led to individual property ownership and the science and technology of
the Age of Enlightenment. History can be very obscure if you happen to
be living in the middle of it. Now as we stand at the twilight of the
Industrial Age and the rising Information Age, can we use our historical
experience to choose the smoothest transition.Wednesday, May 17, 2017
A Timeline to the Loss of Manufacturing and the Crash of Specialty Apparel Retail
Events all the way back to the early 1900's have shaped our apparel and textile import imbalance and manufacturing loss. Here are some of the defining milestones in a continuing timeline.
1911 Unions and Progressive Sewing Begins
The deadly fire at the Triangle Shirtwaist factory killing
146 piecework sewing workers caused a public outcry and new safety and work
regulations. Quietly the industry looked
for new manufacturing processes to replace the individual seamstress with a
less multi-skilled employee that allowed for more personnel turnover. This allowed factories to work around new
work regulations instituted in the 1920’s
1916 The Mass Production Assembly Line is Perfected
In 1916, Henry Ford was determined to build a simple, reliable and affordable car; a car the average American worker could afford. Out of this determination came the Model T (Identical and Black Only!) and the assembly line - two innovations that revolutionized American society and molded the world we live in today.
Profitable Mass Production based
on volume efficiency was born and the apparel manufacturing industry began to
adopt the process.
1920’s & 30’s Ready-to-Wear Builds Factories & Brands
Retailers feature ready-to-wear apparel and fashion
magazines promote production apparel based on illustrated garment
patterns. The shift from tailored sewing
to production sewing accelerates allowing more assembly line mass
production. The key element of mass
production, uniformity of product, is still hampering full adoption.
July 1939 Standard Sizing Promotes Mass Manufacturing
The Roosevelt administration creates a project to measure
tens of thousands of American women from 1939 to 1940. This project is designed to formulate
standard sizing for the industry and promote ready-to-wear and U.S.
manufacturing. The plan is a success and
mass manufacturing and the assembly line dominate apparel production. Jobs increase even though wages only slowly
increase, and by 1965 over 95% of our clothing was made in the U.S.
December 2, 1970 Regulations Choke Textile Manufacturing
The Environmental Protection Agency (EPA) is formed to
consolidated the regulations and laws designed to protect the environment. Water regulations and the Clean Water Acts of
the early 70’s quickly targeted the textile industry as one of historically the
largest polluters. These acts
effectively caused US textile mills to leave the US starting in 1970 with the
formation of the Environmental Protection Act (EPA). They went to countries
with huge pools of cheap labor and no restrictions on water or air pollution.
Suddenly the US apparel manufacturers were faced with long
raw material supply lines and large minimum orders of fabric, colors and
designs. (Remember Henry Ford: "You can have any color you want as long as
it is BLACK'). Another huge layer of overhead costs that were rarely included
in garment cost sheets.
January 1974 MFA Separates Textile and Apparel
In an attempt to mitigate the impact of overseas fabric
(textile) production the U.S. and Europe agreed to the Multi-Fiber Arrangement
(MFA). Under the MFA, the United States
and the European Union restricted imports from developing countries in an
effort to protect their own domestic industries.
The MFA was active from 1974 till 2004. The agreement
imposed quotas on the amount that developing countries could export in the form
of yarn, fabric and clothing to developed countries.
Key to this arrangement was that it did not include certain
countries. Examples like Bangladesh and China, which increased exports to the
U.S. and EU dramatically during the term of the MFA.
8:01 AM June 26, 1974 UPC’s Change Everything and Empower Giant Retailers
In a seemingly unrelated event at a Marsh Supermarket in
Troy, Ohio, a 10-pack (50 sticks) of Wrigley's
Juicy Fruit chewing gum became the first UPC marked item ever scanned at
a retail checkout. This is the development that
would eventually link real-time “point-of-sale” (POS) data with all stocking,
display, promotion, planning, distribution and manufacturing caused a massive
restructuring of retailing world wide.
This ability to know exactly what merchandise sold under what conditions
(promotion, clearance, positioning, etc.) at what price and eventually to what
customer, changed the playing field.
Grocery and general merchandise stores were soon adopting complex
software that converted POS data to maps of product velocity, inventory and
positioning called plan-o-grams. This
created the opportunity to manage larger and larger stores based on product
movement and gross profit or “shelf index”.
These stores evolved into giant locations known today by the generic,
“box stores”. Stores like Home Depot ,
Wal-Mart, Kroger and others including specialty discount stores like T J Max,
HomeGoods and other flourish because they adhere to strict stocking rules
driven by POS data. Many apparel stores
still rely on trend analysis and forecasting to stock their sales inventory. Since these retailers still deal with long
production lead times they operate at high risk.
Early 1980’s Textile Leads Apparel Overseas and Enables Box Stores to Make Volume Buys
The cumulative effect of textile plants leaving the country
and long and longer product lead times started to force the loss of apparel
manufacturing throughout the U.S. To help resolve this logistical quandary, US
apparel factories followed textile factories overseas, hoping the cheaper labor
would help defray the new lead-time and transportation costs. According to the Dictionary of American
History published by the Gale Group, by 1980 the country had lost over 25% of
the apparel manufacturing jobs.
Larger retailers, aka the box stores, began to grow and
exert their buying leverage in the countries not included in the Free Trade
Agreement FTA/MFA trade pact. This buying leverage allowed the POS based
retailers to tie their inventory much closed to actual sales and the impact of
their volume allowed them to dictate lower costs and create consumer value
based on price.
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| Source: Office of Textiles and Apparel, U.S. Department of Commerce |
1992 DAMA Helps Send the Last Apparel Jobs Overseas
In a well meaning attempt to save manufacturing jobs an a
disappearing major industrial segment the federal government funded $222
million to created the Demand Activated Manufacturing Architecture (DAMA)
Project from 1993 to 1997.
According to the official description:
The
DAMA project team consisted of around 30 companies, four Department of Energy
(DOE) national laboratories, one DOE production facility, several universities,
and one Cooperative Research and Development Agreement(CRADA) spread across the
entire country.
The stated goal was:
The
industry has determined that collaborative business practices are necessary to
provide a significant reduction in time and cost to product pipelines. Potential
savings in the U.S. Integrated Textile Complex (ITC) are estimated at
$45Billion per year with a realistically achievable 50% reduction in time. DOE
has determined that there was a need to ensure a reliable nuclear deterrent
with declining resources by applying information technologies and shared
business practices to product realization. The DOE goal was to reduce product
realization cycle time by 50%, which will result in significant cost savings,
while achieving ten times fewer defects.
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| Source U.S. Bureau of Labor Statistics |
2005 After the MFA the WTO is No Solution
This was the end of the MFA’s term (1974-2004) and the U.S. tried once more to save the
apparel trade by brining the textile and apparel trade under the auspices of
the World Trade Organization (WTO).
Wikipedia’s history of the transition taken from a number of
references:
At the General Agreement on
Tariffs and Trade (GATT) Uruguay
Round, it was decided to bring the textile
trade under the jurisdiction of the World Trade Organization.
The Agreement on Textiles and Clothing provided for the gradual dismantling of
the quotas that existed under the MFA. This process was completed on 1 January
2005. However, large tariffs remain in place on many textile products.
During early 2005, textile and clothing
exports from China to the West grew by 100% or more in many items, leading the
US and EU to cite China's WTO accession agreement allowing them to restrict the
rate of growth to 7.5% per year until 2008. In June, China agreed with the EU
to limit the rate to 10% for 3 years. No such agreement was reached with the
US, which imposed its own import growth quotas of 7.5% instead.
The simple average U.S. tariff on all goods in 2012 was 4.7
percent (calculated as the average tariff applied to 10,511 tariff lines).
However, the applied tariff rate for U.S. imports in 2012 (calculated as duties
paid divided by customs value) was 1.3 percent, which confirms that there is a
higher incidence of importation of products subject to low- or zero-tariffs
(which, in turn, confirms the protectionist, anti-consumer nature of tariffs).
For apparel products (catalogued in Harmonized Tariff Schedule Chapters
61 and 62),
the average applied rate of duty was 13.1 percent in 2012, with importers
paying as much as 32 percent on some articles of clothing.
The question remains if the apparel trade is protected by a
duty of up to 32% and the added costs of transportation from overseas why can’t
U.S. factories recover and why are apparel retailers failing.
2009 Online Technology Cuts Into Retail Sales
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| Forrester Research commissioned by Google |
Wandering the mall for the “right look” was easier on social
media and finding bargains and the right fit in stock was much more efficient
on store internet sites. The chart shows
the increasing influence of online searching and directional shopping. It also shows that over 80% of purchases
still occurs at a physical location where look, feel and fit are confirmed.
The impact of social media has had much more to do with the
demise in mall traffic than a reduction in retail sales. Lists of affected and failing retailers and
anchors are directly related to mall locations and the demise in social
traffic. Companies and pundits who blame
internet for these failures are overlooking the social role of malls that has
been replaced online.
2017 The Retail Segment Follows the Manufacturing Collapse
Thousands of retail stores, mall anchors and apparel specialty stores are closing in 2017. There are lots of individual reasons but the
common link is inventory overload caused by lack of store traffic and cost
based volume purchasing driven by forecasting and mass manufacturing
technology. The result is debilitating
discounts and lack of product differentiation.
Massive inventories at brand level and distribution sites caused by cost based volume buying leave
retailers and brands with little alternatives.
According to Advanced Analytics, a major supplier of POS
data, product sales are less than 25% of inventory in the first 8 weeks of a
garment’s retail sales and still less than 30% after 13 weeks. These sell-through levels cannot support
retail apparel sales and will soon collapse brands that also search for cost
savings through volume buying.
2017 Enter The New Player Purchase Based Demand Manufacturing
![]() |
| Demand printed using no water, no minimums, direct from a virtual inventory... |
Direct-to-garment, digital sublimation, Active Tunnel Infusion and other coloring and dye technologies that don’t need water and polluting chemicals are now operating in small factories all over the U.S. These purchase activated factories understand the value of B2B and direct to consumer demand based inventories. They will soon evolve with design and sewing services and use their high profit low risk virtual inventory production to build a new future of domestic manufacturing. Unfortunately the current large brands and retailers have little understanding or regard for this innovative wave of entrepreneurs. This institutional resistance to change will likely result in many more iconic retail and brand failures before apparel manufacturing fully returns. Since the consumers a here and their demand ultimately drives purchase activated manufacturing the future is bright.
Friday, April 14, 2017
Videos of Purchase Activated Manufacturing and Demand Replenishment in Action
Links to YouTube Videos
This video is a overview of Purchase Activated Manufacturing and the integrated technologies now available to build a pilot facility for Demand Replenishment (DR) and Purchase Activated Manufacturing (PAM).This video shows the profit advantages of PAM over conventional overseas manufacturing. The numbers are best single garment estimates from a number of industry players however, most companies do not breakdown individual unit total cost because of mass production and shipping. AM4U has active comparative spreadsheets that can be used to estimate investment payback and unit profit. Contact me for more info.
Water-less chemical free dye and print with Active Tunnel Infusion™ technology. Avoid the high cost and time of prepress minimums and the risk of inventoried prints and colors that don't sell with permanent color and print using advanced frequency technology from AM4U.
Building consumer value through pollution free consumer choice builds profits by selling at retail price instead of costly discounts and clearances. Build business through promotion and loyalty without risking overstock or out-of-stock losses. Avoid costly environmental fees and costs while creating sustainable jobs at home.
Building an integrated expandable mini-factory to offer both DR and PAM to your customers. Take a tour.
Compare ATI with modern water saving technology.
Wednesday, April 5, 2017
Principle 3: Build Jobs on a Profit Base Through Micro-Merchandising
All Marketing starts with the individual
Micro Merchandising integrates production with consumer value
When you’re capable of making
individual products at full manufacturing speed you can use micro merchandising
to address individual customers instead of groups or market segments or even
niches. For instance, if you have a situation where you have a specific style
that everybody wants like a fleece hoodie.
Then you can address that shape with all the different decorations and
colors that might sell to just one person in some obscure country somewhere in
the world.
Always Make a Profit
When you digitally produce one item,
which is already paid for, from a virtual inventory, you make a gross profit every
time. Paying in advance makes unit production purchase activated. You will always make more profit per unit
than you make if you mass produced a product to get a lower cost and then have
to sell out your entire inventory to realize the savings. When companies mass manufacture in advance,
sooner or later they have to discount or dump over stocked product. Even if a garment is popular and sells
quickly, when all the popular sizes are sold, someone will have to eat all the
odd sizes. Both of these problems will take away from profits. The idea micro
merchandising is to open a style (silhouette) with a wide scope of prints and
color choices spanning the entire market to reach even the most obscure group
of individuals. Remember, you have no risk in creating an individual virtual design
and if somebody buys that item you’re always going make a profit. Since you are
normally printing in process color the cost is the same every single time no
matter what color the artwork or complicated the decoration. Regardless of who
your target customer is, even if it’s one person in a bayou in Louisiana and
you’re just making a personalized jersey for a worker on the softball team at
the Tabasco factory on Avery Island. You
are still going to make exactly the same profit that you made for someone who
is a pro football fan and wants a specific name or number. This transition to
virtual risk instead of financial risk is intuitively difficult, it is very
important to constantly remind yourself that a massive inventory of virtual
product that can fit in your smartphone, makes a lot more profit than the one
hanging in the warehouse.
Building a Micro Merchandising Campaign
Let’s look at how a micro
merchandising campaign gets organized. Currently we look at apparel in two
forms of merchandising organization. Apparel producers look at products as
collections or they look at the seasons. They try to build around those models
simply because they have to order in large volume. They want to have some
organizational grouping to sell at retail so the purpose is to be able to have
a display that has some continuity and planning cycles. This event-based
structure creates traffic and helps shoppers find what they’re looking for.
Retailers can create display excitement and build traffic pattern through the
store. Shoppers can look through common product theme of the collections
including displays of different products of the collection. Everything from
accessories to actual apparel can lead shoppers to different points around the
store. If it’s a seasonal structure then all the products in that particular
area, like tops or the pants or shoes all fit that season. When the whole store
changes from winter to spring the prints and the colors change.
The problem is not everybody
wants to buy on a schedule dictated by the supply chain’s most efficient cost
of mass production. Consumers want to buy what they want when they want it.
This means a growing number of potential
customers are no longer shoppers wandering the mall. This new rapidly
growing segment is searchers looking for a specific product that meets
their current need. This massive
dis-synchronization between mass production scheduling efficiency and
individual consumer purchase timing has always been accepted as an unchangeable
reality of mass merchandising. Giant mass merchandisers mitigate this
dysfunction through purchasing leverage and the value of lower prices. Specialty stores try to use real or contrived
giant markdowns and clearance events to make the same appeal to consumers. The basic dysfunction is still the same. Retailers
cannot clear their entire inventory by telling the consumer what and when they
should buy. Clearing the inventory by having the last shopper buy the last
product at full retail price is the retailer’s impossible dream. Micro
merchandising linked to Purchase Activated Manufacturing (PAM) can finally make
that dream come true.
Structuring Micro-Merchandising to a Product Group
When you manufacture after
purchase in a consumer activated Integrated Mini-Factory there is no physical
inventory to discount or dump. The marketing tactic for creation of this hyper
profit demand environment is micro-merchandising. The effective application of
this individualized selling requires new organizational structures for product
presentation. There are three sequential levels to building a micro-merchandising
campaign. The sequence layers technology
and offers additional consumer participation and value at each level. The process also offers the provider the
opportunity to develop and fully test each level before adding the next
layer. The levels are identified by the
main feature they offer, the first level is the catalog level, followed by the
customize level, followed by the individualize level. Each level has tasks and technology,
which synchronize with the next level.
Building the levels in progression allows a merchandiser to anticipate
the features needed at the next level and avoid software backtracking that costs
time and limits offering growth.
Catalog Level
The catalog level is the primary
building block of micro-merchandising where the essential integration between
merchandising, sales, PAM and fulfillment is established and coordinated. The first decisions are to establish the
market space and selling platform. In
short, what are you going to sell and how are you going to sell it? In apparel it is important to remember all
the required production steps in order to insure the best possible efficiency
and lowest PAM production cost. For
instance, look for common fabric construction types (knits or wovens or laminates
or non-wovens) this can make a huge difference in the type of cutting and
sewing equipment needed in the PAM factory.
Remember coloring and printing are an integrated part of PAM, so fabric
choice is generic white or greige, so swimwear, leggings, tops and underwear
are all from the same construction family.
Second, decide if the selling
space is online, retail or both. Building an accessible virtual inventory is
required in either selling space. The catalog
level requires the design software to produce 3D/360 output for the catalog and
matching 2D RIP compatible output for PAM.
In addition the software should have PLM link for generic POA and
virtual inventory management and production/fulfillment tracking. The next level, Customization, will require
an embellishment layer, which needs to be compatible with the catalog images.
Once the basic silhouettes have
been chosen, a merchandise matrix can be constructed for detailed planning and
scheduling of the designs that will be offered in the virtual inventory
catalog.
The product matrix is a three-sided image (see illustration) that can help visualize the choices and priorities of developing the full virtual inventory. The virtual inventory has no limit in size since it only exists in the catalog data cloud. However, with size comes great responsibility, the cloud must be easily searchable and a comfortable visual experience for the consumer or wholesale buyer. The images need to be high-resolution 3D/360 and easy to see and find on multiple devices.
The product matrix is a three-sided image (see illustration) that can help visualize the choices and priorities of developing the full virtual inventory. The virtual inventory has no limit in size since it only exists in the catalog data cloud. However, with size comes great responsibility, the cloud must be easily searchable and a comfortable visual experience for the consumer or wholesale buyer. The images need to be high-resolution 3D/360 and easy to see and find on multiple devices.
Virtual Inventory and PAM Integration
The integration of production
(PAM) and the virtual catalog is not difficult if silhouette discipline and compatible
software are maintained. The sequence is
easy since the parts are available in the market today. First, build the gray silhouette in the
compatible 3D/360 software and check the graded sizes for production pattern
capability. Once the production patterns
are approved the 3D/360 design software avatars can be draped or filled with
any color or design that fits the micro-merchandising selling sites selected. Silhouette disciple is important to insure
that costs remain constant and manufacturing meets PAM delivery criteria.
Key Features of the Catalog Level
- The POA for final manufacturing can occur in store for instant gratification (like the paint counter cited in Blog #2&3) or in a local PAM factory for daily delivery.
- The virtual inventory is based on decoration not designs by fabric cut. Cut and seams are only required for change in fabric construction or closures and fasteners. Other seams between colors and areas can be printed with high resolution that reduces sewing and cutting costs.
- Close integration (order transmission) can allow PAM to produce a physical inventory that is already sold, which produces much higher profits and no overstock or out-of-stock sourcing.
Customize Level
The customize level of
micro-merchandising allows the consumer or wholesale/retail buyer to add
embellishments and color changes to catalog products to create unique
personalized garments or a line of private label apparel. This level adds a layer of object art, trim
or color to the catalog offering. This
new SKU is visualized on the 3D/360 avatar and placed on the 2D production
image automatically.
The choices are
selected from a side menu of “brand rules” tested in advance for
compatibility. Although some of the trim
and fastener items may have to be physically inventoried in generic colors,
many can be colored or produced along with personalized care and brand labels
using digital technology as part of unit production in the PAM factory.
See the entire video on Embodee's 3D/360 at: https://www.youtube.com/watch?v=UnG67C3kj-c&t=3s
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|
See the entire video on Embodee's 3D/360 at: https://www.youtube.com/watch?v=UnG67C3kj-c&t=3s
Key Features of the Customize Level
- Consumers can create personal value through participation in the design and manufacturing process supporting higher retail value while maintaining constant cost model on presold goods. Translation: higher margins without inventory risk equals greater profits.
- Retail and wholesale buyers can create private label versions and test them online without risk. Result, greater product differentiation without unsold inventory risk.
- Brands can tweak designs under pseudo names and gather massive demographic and consumer data online without risking brand position or wasted minimums. Result: sell to retail with hard sales projections by geographic and demographic results and no risk of “charge-backs”.
Individualized Level
Watch this entire video at: https://www.youtube.com/watch?v=BeUHLNhS3BY
Key Features of the Individualization Level
Key Features of the Individualization Level
- Consumers can create a virtual store using fit and fabric of their previously purchased silhouettes to use for reordering or redecorating and repurchasing. Creating sales without new design, marketing and development costs to retailers, brands and manufacturers.
- Generic production data from private consumer virtual stores added to current trend analysis technology can drive future catalogs and planning much more accurately.
- Consumer brand loyalty will become a personal attachment for future purchases.
The Consumer Participation Experience
An apparel searcher/shopper
becomes an apparel purchaser based on a sequence of decision questions:
1. Purpose:
What am I looking for?
2. Look:
Does this look fit my purpose?
3. Fabric:
Does this fabric work and feel right?
4. Fit:
Does this garment fit me?
5. Price:
Does this price match the value?
Answering these questions is the
requirement to convert a retail or online searcher to a purchaser that
activates the virtual inventory and PAM production. Since purchase can drive the process for both
retail and online activity, a review of each question on in each selling space
is required.
Purpose: The x factor in the purpose decision is “brands”. Many brands have established an identity
around specific positioning like recreation, athletics, business wear or
children’s wear. That positioning can direct the decision to search a specific
retail specialty store or a specific site. The brand’s detail purpose features
ultimately gives the advantage to the online seller because the performance and
visual information can be sourced much easier on the internet. In addition the retail store can require
significant time and work to find the product… if it is still in stock.
Look: Here the advantage can depend on the sellers (brand or
retailer) use of social media. Look is a
product of both personal taste and peer influence social media can influence
both. If the apparel has the “look” and
is linked to a convenient retail site then instant gratification can dominate
the decision and retail wins. If the is
no link or convenient location, online PAM delivery direct to the consumer
wins.
A mitigating factor is an online
kiosk or display in the retail store with direct access to the virtual
inventory. If the consumer can feel the
fabric of try on a grey fit version and select color and print the store will win the sale for direct
shipment. Links to virtual try on technology: https://www.youtube.com/watch?v=Mr71jrkzWq8&t=75s, https://www.youtube.com/watch?v=nWcGhuX6N7w
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| Customer creates the "look" at retail with virtual Kinect® technology. |
Fabric: Consumers need both tactile and performance comfort with
the fabrics and fasteners in a garment they decide to purchase. An instore touch screen display, like the one pictured below, can allow consumers to try on solid color garments for fit and fabric feel. Then they can scan the tag and have access to the entire virtual catalog in that fabric and silhouette and add embelisments in the store or later at home. They can then order and pickup or have it shipped to their home. If the store has onsite DTG they can produce a PAM product in a few minutes from the customers choice.
Retail has the direct advantage in this
situation since the actual product or a gray version or swatch can be physically
examined. Once online sellers get to the
Individualization level that advantage is almost eliminated by the ability of
consumers to source and repurpose product they already have purchased in
another form, color or print.
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| Retail touch screen gateway to the entire virtual inventory. |
Fit: Retail has the
advantage because of onsite accessibility, however; online has the advantage in
market reach especially at the brand level because of consumer familiarity with
a brand’s grading and quality level.
When no retailer is convenient or the consumer already has a similar
product online wins the sale. The down
side for online is a much higher level of returns because of bad fit or
multiple buying to find a fit.
Price: Retail has the initial value advantage because of the need
to clear product for event or seasonal restocking. Once the clearance event is over and the
remaining product is dumped to the second level the advantage moves to online
for two reasons. First, online searchers
are more likely to be looking for the unsold sizes because online sales tend to
move the extreme sizes more that retail.
Second, online discount sites offer even lower discounts than retail so
price value is an even bigger factor.
Enhancing the Consumer Search Experience
Multi-layered search criteria
like lifestyles layered on color layered on content so consumers can find blue
wild flower prints any time and use them to color a pair of leggings, a long or
short sleeve top or a matching scarf. Online
customers in most cases are searchers that turn into buyers, rather than
shoppers that just wander around and buy whatever happens to pop on the screen.
Today’s customers are actually looking for something specific, so it is
extremely important to create a volume of metadata linked each product to allow
search engines to find the content and features of that product. Searchers need
to be able to type in a key word and sellers need to have enough reference
words tied to product in the catalog that searchers they are taken directly to
the seller’s catalog. Creating detailed metadata can create a structure where
searchers can find product. A layered structure combines different variations
of the basic product and can take customer to a page where there are different
choices under that one category. This
is not a new technology; online sellers and search engines use suggestive
banners and pop-ups every time the user clicks to a new screen. Apparel producers have been limited to more
general market segment suggestions because of the requirement to move larger
volumes quickly to clear inventories.
Enhancing the Products Personal Value
Once the customer has found the
product they can now leave the catalog layer and enter the configurator layer
of the merchandising software. In the configurator layer the consumer or buyer
can change colors and add embellishments from a secondary clip art and trim
sidebar menu. This allows the buyer/consumer to create multiple versions of the
chosen silhouette to build a private label line or to create a set of choices
in the consumer’s personal closet. When
sellers require physical inventory the marketing of multiple versions and
consumer customization was cost prohibitive. Each choice by a buyer or consumer
created a new SKU and a requirement for inventory of colored fabric and trim
with all the attached inventory and waste costs. With the advent virtual
inventory with POA’s in materials and agile manufacturing technology and integrating
the principles of PAM the SKU’s become virtual and only create direct cost when
the product has been purchased.
Target Groups of Individuals with Shared Interest
The goal is to try to find groups
of individuals who fit into product shapes that you can decorate to give them
individual choices. Groups like clubs, sports fans, or temporary social
connections like graduates, back-to-school, brides, etc. A specific example is one of the great under served apparel niches that has occurred in the last 10 years, is the couch
athlete market. Couch athletes sit on
their couch and play some electronic game or concentrate on some fantasy
football league or baseball league but they are just as involved and mentally
attached to their sport, game or team as someone who’s playing physical sports.
In fact many of them make as much money as the lower levels of professional
sports. They identify with their characters and with the scenes that they play
in. They identify with their fellow competitors, remember they’re
playing over the Internet so they’re playing against somebody very often not
just against the creator of the game. Often they are playing visually, there is
a two way video connection so they want to be dressed properly they want to
identify completely with their with their characters. This entire world doesn’t
even have a piece of apparel. The sub market however is all individuals, each player identifies with a different character
in the game. Players identify with a different color or different weapon or a
different team. The goal is to take advantage of each individual identity, even
if you create only a single form or single formula for the fashion. Suppose
everybody is going to be wearing either short sleeve are long sleeve crew neck
loose fitting light fleece. Because a lot of these players don’t look
particularly good in compression fit, we’ll go with the loose fleece. The idea
is that were now in a position to have a base visual so you create that gray
style. Since there is no inventory cost, thousands of character from hundreds
of games can be viewed and tried on with a click of the mouse. Consumers pick
the characters and the original game artists and distributor ends up getting
licensed art fees and you have a huge market. It’s a very predictable market
because you know how many games are sold and you know exactly how many people
are competing online. You know exactly how many players you’re focused on and
more importantly you know who they are and their email address and you can send
promotions specifically to them. This consumer target represents all the basic
characteristics of micro merchandising, you are focused on individual’s value
of the design, and you can create extreme profits from leveraging the
individual consumer’s selection and participation value.
Social Media
There are many forms of social media that can enhance market reach and consumer value the most importnt critea is to focus on the visual customer experience. Fashion blogs and picture sites along with strong search data can determine the level of demand and purchase that drives the PAM factory. It is very important to find and engage specialist and online site assistance in making sure your micro-merchandising message reaches the largest market reach possible. Remember there is no manufacturing without demand and purchasing.
Social Media
There are many forms of social media that can enhance market reach and consumer value the most importnt critea is to focus on the visual customer experience. Fashion blogs and picture sites along with strong search data can determine the level of demand and purchase that drives the PAM factory. It is very important to find and engage specialist and online site assistance in making sure your micro-merchandising message reaches the largest market reach possible. Remember there is no manufacturing without demand and purchasing.
Lessons Learned about Micro-Merchandising:
- Silhouette discipline is critical to efficiency and sustained profit. Concentrate on color and decoration to preserve constant cost levels. This is the opposite of current mass manufacturing and hard to accept, but without this discipline merchandising and manufacturing cannot be integrated.
- Market reach online is world wide... micro-merchandising integrated with PAM allows virtual inventory designs for every culture and group.
- Retail stores can produce or build product from the virtual inventory onsite. Touch, fit and design for each customer and always sell at retail price with a profit.
- Technology is available at every level; design, test market, sales, production and fulfillment, the key is integration and connecting the software.
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